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FLX3编程 英文PDF|Epub|txt|kindle电子书版本网盘下载

FLX3编程 英文
  • (美)洛特,(美)凯周著 著
  • 出版社: 北京:开明出版社
  • ISBN:9787802057371
  • 出版时间:2009
  • 标注页数:637页
  • 文件大小:37MB
  • 文件页数:657页
  • 主题词:软件工具-程序设计-英文

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图书目录

1.Introducing Flex1

Understanding Flex Application Technologies1

Using Flex Elements6

Working with Data Services(Loading Data at Runtime) 8

The Differences Between Traditional and Flex Web Applications9

Understanding How Flex Applications Work10

Understanding Flex and Flash Authoring11

What's New in Flex 312

2.Building Applications with the Flex Framework15

Using Flex Tool Sets15

Creating Projects17

Building Applications21

Deploying Applications33

3.MXML35

Understanding MXML Syntax and Structure35

Making MXML Interactive 43

4.ActionScript47

Using ActionScript 48

MXML and ActionScript Correlations52

Understanding ActionScript Syntax54

Variables and Properties57

Inheritance69

Interfaces70

Handling Events71

Error Handling73

Using XML76

Reflection  80

5.Framework Fundamentals83

Understanding How Flex Applications Are Structured 84

Loading and Initializing Flex Applications 86

Understanding the Component Life Cycles 89

Loading One Flex Application into Another Flex Application90

Differentiating Between Flash Player and the Flex Framework92

Caching the Framework93

Understanding Application Domains94

Localization97

6.Managing Layout107

Flex Layout Overview107

Making Fluid Interfaces129

Putting It All Together130

7.Working with UI Components135

Understanding UI Components136

Buttons143

Value Selectors144

Text Components145

List-Based Controls147

Pop-Up Controls163

Navigators166

Control Bars170

8.Customizing Application Appearance173

Using Styles174

Skinning Components192

Customizing the Preloader202

Themes207

Runtime CSS209

9.Application Components215

The Importance of Application Components215

MXML Component Basics218

Component Styles227

10.Framework Utilities and Advanced Component Concepts233

Tool Tips233

Pop Ups240

Cursor Management247

Drag-and-Drop249

Customizing List-Based Controls256

Focus Management and Keyboard Control267

11.Working with Media275

Overview275

Adding Media278

Working with the Different Media Types284

12.Managing State299

Creating States299

Applying States300

Defining States Based on Existing States302

Adding and Removing Components304

Setting Properties306

Setting Styles307

Setting Event Handlers308

Using ActionScript to Define States309

Managing Object Creation Policies(Preloading Objects)319

Handling State Events322

Understanding State Life Cycles322

When to Use States328

13.Using Effects and Transitions329

Using Effects329

Creating Custom Effects346

Using Transitions353

Creating Custom Transitions358

14.Working with Data361

Using Data Models361

Data Binding374

Enabling Data Binding for Custom Classes383

Data Binding Examples387

Building Data Binding Proxies391

15.Validating and Formatting Data395

Validating User Input395

Formatting Data  415

16.Client Data Communication423

Local Connections  424

Persistent Data 429

Communicating with the Host Application 441

17.RemoteData Communication447

Understanding Strategies for Data Communication 448

Working with Request/Response Data Communication 450

Web Services  462

Real-Time/Socket Connection 473

File Upload/Download 474

18.Application Debugging477

The Flash Debug Player 477

Using FDB 481

Debugging with Flex Builder 482

Remote Debugging 486

Logging Using trace() Within an Application 487

The Logging Framework 490

Debugging Remote Data 493

19.Building Custom Components497

Component Framework Overview 497

Component Life Cycle 499

Component Implementation502

Adding Custom Properties and Events510

Adding Styling Support513

20.Embedding Flex Applications in a Web Browser517

Embedding a Flex Application in HTML517

Integrating with Browser Buttons and Deep Linking528

Flash Player Security540

Using Runtime Shared Libraries542

21.Building AIR Applications551

Understanding AIR551

Building AIR Applications552

Working with AIR Features555

Distributing AIR Applications577

22.Building a Flex Application583

Introducing the Sample Application583

Utilizing Best Practices588

Using Blueprints and Microarchitectures593

Abstracting Common Patterns594

Index607

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